Factsheet

Developer:
Samuel Arminana
Based in Cape Coral, Florida, United States

Release date:
January 15th, 2018

Platforms:
Itch.io
Steam

Website:
cavebrawlers.com

Regular Price:

USD$6.99

Description

Cave Brawlers is a 2D hack 'n slash which takes inspiration from games like Castle Crashers, Wonder Boy in Monster Land, and Shovel Knight. The game requires the player to use different moves and combinations to take down enemies and succeed. The game is heavily story based and will take you on an adventure through the life of a soldier of a medieval village turned hero due to an attack.

History

Cave Brawlers was originally made for a Ludum Dare, a 48 hour game jam, in April 2014. After receiving positive criticism from the game I decided to run with it and complete it.

Features

  • Intuitive Controls
  • Full boss fights
  • 7 Supported languages (English, Spanish, Russian, Arabic, Chinese, Swedish, and Czech)
  • Controller support
  • Fun, enjoyable, and relaxing gameplay

Videos


Images

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logo
logo

About Samuel Arminana

Boilerplate
I've been programming games for years, I've created first person shooters, 2D shooters, side scroller action games, and many others! I make the most organized and aesthetic code possible. I am internally motivated and goal oriented, I won't be needed to be told to finish a project. I am an extremely fast learner and will work endlessly to provide the services you are looking for. I’m an efficient programmer, striving to create original and enjoyable products. I have 4+ years of experience programming. My code is clean, organized, sleek, and very powerful.

More information
More information on Samuel Arminana, our logo & relevant media are available here.


Cave Brawlers Credits

Samuel Arminana
Business & Development


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks